Flame: Building games with Flutter

Track

Web & Mobile

Date and time

Tuesday, 17. October 2023., 09:00

Room

Hall C

Duration

45'

Flame is a modular Flutter game engine that provides a complete set of out-of-the-way solutions for games. It takes advantage of the powerful infrastructure provided by Flutter but simplifies the code you need to build your projects.It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame Component System (FCS for short).In this lesson we will go through basic Flame functionalities and practices and try to explain them by building a simple game.

Lecture details

Level of difficulty: Detailed
Desirable listeners function: Software Developer or Architect
Group of activity: Web & Mobile

About speaker

Organizers

The conference is organized by the Croatian Association of Oracle users & Croatian Java Users Association. 

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